Profile Picturesajad alavi
$48+

Head Explosion V2_Procedural_Houdini HIP Project

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Head Explosion V2_Procedural_Houdini HIP Project

$48+

A fully procedural Houdini HIP project designed to simulate a highly controllable and realistic head explosion β€” built with custom nodes across 11 structured stages.
This setup focuses on technical precision and flexibility, ideal for VFX artists, FX TDs, or anyone building gore FX pipelines.


πŸ”§ Key Features:

  • Separate inputs for Skin, Cranium/Skull Bones, Brain, and Eyes
  • Meat is procedurally generated inside the setup
  • Fully procedural MPM simulations, tearing, blood, and destruction
  • Directional control (left, right, front) with just a single parameter change
  • Retiming system to easily slow down or speed up the explosion
  • Custom pinning and constraint system for advanced control
  • Wetmap generation for blood interaction and material blending in Solaris
  • Optimized for performance and iterative workflows
  • Built entirely with custom SOPs β€” no plugins required
  • Solaris & MaterialX ready (for blood shader blending)

🧠 Technical-First Approach:
This project is built with a technical mindset β€” prioritizing procedural workflows and simulation control over final artistic rendering.
While the included renders are minimal, the core value lies in the techniques and flexibility it gives for production-level setups or learning Houdini FX pipelines.


πŸ” Model Replacement Notes:
You can easily replace the default head with your own model, as long as it’s scaled similarly.
If your model comes with its own skull and brain, just plug them into the input section.
If not, you may need slight edits to the default skull (e.g., via an Edit SOP) to match your anatomy.
This makes it very flexible β€” even for using your own scans or custom heads.


πŸŽ“ Learning Friendly:
While this system is production-ready, it’s also great for intermediate Houdini users looking to learn real-world procedural FX techniques, retiming logic, constraint control, and blood interaction systems β€” all from a clean, node-based structure.


⚠️ Important Notice:
Some 3D assets (like the default head model and textures) included in this project are for demonstration and preview purposes only. These are non-commercial placeholders and not intended for production use.
➑️ For any commercial use, please replace them with your own licensed models and textures.

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